Projects
Examples of different projects I've worked on -- both personal and professional.
Simple JSON in UE4 Example
A basic example of how to use JSON in UE4 with C++.
I plan to expand on this example at some point in the future.
Blueprint Encryption
This plugin provides the user with full JWT and hashing capabilities directly in blueprints. No C++ required.
The following hashing functions are all supported
- SHA256, SHA1, SHA3
- MD5
- CRC32
- Keccak
The following JWT algorithms are supported:
- RS256, RS384, RS512
- HS256, HS384, RS512
Persistent Multiplayer In Unreal Engine
An example project of how to create a RESTful API that you can use from within Unreal Engine to store persistent data.
This project includes a fully functioning frontend website that allows new users to create an account, a secured backend API that can store and fetch information, and an Unreal Engine integration into the backend.
Languages and Tech used:
- Firebase
- TypeScript
- C++
- React
- Express.js
Multiplayer Inventory
MMO/RPG-like Multiplayer Inventory System.
Features:
- Stacks (merging, splitting, etc)
- Grid based item organization
- Client-side prediction (wip)
- User interface with drag & drop (wip)
I'd like to eventually expand this out to include persistence and social features such as player trading.